Space Pirates and Zombies - неплохой олдскульный космический симулятор с благовидной прогрессивной графикой. В дальнем будущем Территория перевоплотился в свалку опасных отходов, а человек начал колонизацию галактики. Опосля открытия самого ценного всепригодного ресурса стартовали беспорядочные войны - все стремились в центр галактики, на пути к коему сосредоточение "реза" повышалась в разы. В роли космического пирата вам светит смонтировать свой флот и разведать все спрятаны сердца галактики!
Скриншоты:
Особенности игры:
- New resource loading scheme with multi part loading to prevent not responding errors and to increase loading and re-loading speed. - Added game configuration screen before loading commences - DirectX compatibility mode for cards with OpenGL issues (is slower, but may resolve some compatibility problems) - The game now pauses on minimized and on loss of focus - Full screen toggle on alt-enter (takes about 7 seconds) - Alt-Tab speed vastly improved - Rez pickup by beacon that is off screen is fixed - Mission tuned for difficulty: “The Hijack” (Pandora’s box base defense) - Lots of spelling/grammar fixes - Double hammerhead spawn in Big Fish fixed - Starting up SPAZ a second time while not rebooting machine has a huge initial loading speed increase. - Large and Huge SRMS are now forward facing - New tactics panel mouse over info for ships. Shows much more detailed data. - Loading hint system - Zombie Hives (the largest stations) have lower health. - Fixed bribing past the initial Titan gate. - Now get a FULL refund when refitting a ship at maximum mothership Rez. - Increased the number of ambient quests in systems - Increased quest rewards (rez and data) mainly at the top end. - Made goons easier to recruit (they get spaced less often) - Fixed empty hull unlock/component unlock callout - Created a fallback area in Chapter 4 to allow for some mining to re-establish the fleet. - We allow faction relation improvement through bribing down to the enemy level. So only Hate causes a no bribe situation now. - No docking with a cascade exploding station - Destroying any station higher than level 0 will increase your relations with the other faction. (a good way to resolve hate situation with the other faction) - Fixed using hotkeys to construct ships during mass retreat - Mining tractor (small one) works like other tractors now and picks up data and goons. - Reworked the freighters basic design to remove weapons that the player may not have acquired. - Datacube lifespan increased - Stopped events from spawning into empty instances you are traveling to as you are in transit. It was a confusing surprise. - Fixed broken firing on ships with a combination of constant beams and projectiles. - Accelerated build time when not in combat. - The basic engine upgrade is always in Proxima now. No more getting stuck with surplus garbage - Cloaking shielding is MUCH More powerful. It can take a decent amount of punishment before collapsing. - Drones no longer need to re-arm at the hangar. - Cloaked drone bays contain as many drones as non cloaked bays - Drone construction and launch times improved especially with higher level research - Drone health modifications. Zappers = low, Fighters = med, Bombers = High - Minimum galaxy size set to 150 stars to prevent overly grindy scenarios.
Информация об игре:
Название: Space Pirates and Zombies Жанр: Strategy (Real-time) / Arcade / Top-down Платформа: PC Создатель: MinMax Games Издатель: MinMax Games Язык: Английский Всё включено Размер: 123 mb
Cистемные требования: v Процессор: 2 GHz Processor v Оперативная память: 1 GB Available System Memory v Видео-карта: 256 MB 3D DirectX 9 Compatible video card v Жесткий диск: 250 MB Available Hard Disk Space